Mon Mon Monster
$MONSTR
$0.0...0162
0.00%
1h %
0%
6h %
0%
24h %
0%
Market Cap
$53
Volume 24h
$1.7K
Liquidity
$100.47
About Mon Mon Monster
The Premiere Monad Arcade Game
Nostalgic 90s Battling is SO BACK!
Hatch, Fight, Evolve, Earn!
Fast-Paced 1v1 PVP! Leaderboard Prizes and Rolling Jackpots!
Please note: Our tokenomics are designed to only release tokens with real player demand and backed by real player liquidity. The game can scale slowly or quickly and begins with 99% of tokens locked in escrow/auditable contracts (See Below!). The Circ. Supply is ALWAYS verifiable on our product page. Anyone can audit our contracts.
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🚀 ANTI-EXTRACTION TOKENOMICS ENGINE (100% PROGRAMMATIC)
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Mon Mon Monster completely eliminates standard chronological vesting. Zero team tokens are granted at launch. No growth = no tokens unlocked. Tokens are released by mints and player PVP.
All non-circulating reserves are locked on-chain via contract-codified gates:
• MilestoneEscrow Contract - 500M $MONSTR (Ecosystem 300M + Team 200M)
• Ecosystem: 10M liquid bootstrap float; the remaining 290M is sealed, released in 5M blocks - eligible only after 5,000 Orbs minted (adoption) and for each doubling of locked POL depth.
• Team: performance-gated, zero at launch:
* Tranche A (20M) - vesting begins only after 5,000 public Orb mints, then streams linearly over 180 days (~3.33M/month). Never a one-shot.
* Tranche B (180M) - a performance ladder: 15M earned per doubling of locked POL depth above a $25k baseline (12 rungs); each earned rung streams linearly over 180 days. Full team comp requires ~$102M of locked POL.
• Genesis Mint Buffer - 250M $MONSTR
The liquidity engine's fuel: paired into protocol-owned liquidity (LP locked forever) as players mint Orbs. Enters the market only through mints - never a discretionary team release. They release at a cadence matched with organic player traction.
• ExpansionReserve Contract - 250M $MONSTR
Gated by rigid, contract-enforced liquidity landmarks: $250k → 50M • $1M → 100M • $5M → 175M • $25M → 250M (cumulative locked-POL depth). Releasable only to the disclosed multisig, only up to what landmarks have earned. Whatever isn't reached within 3 years is PERMANENTLY BURNED → dead address; the only owner power is a forward-only community-vote extension).
All token releases and player incentives will be handled with care and in consideration of a healthy game and market.
---------------------------------------------------------
🔥 THE ASYMMETRIC MINT FLYWHEEL (10/30/60 ROUTER)
---------------------------------------------------------
Every single $5 USDC Orb mint splits capital programmatically inside the contract:
📈 30% INSTANT BUY PRESSURE: Market-buys $MONSTR straight from the public pool, creating a permanent green candle on every single mint.
💧 60% IMMUTABLE LP SUPPORT: Pairs automatically with token shortfalls drawn from the uncirculated Genesis Buffer and locks them as Protocol-Owned Liquidity forever.
⚙️ 10% INFRASTRUCTURE: Routes to the operational treasury to cover VRF fees and backend server relays.
Outside speculators can trade on the open market all they want, but they have absolutely zero code paths to drain this deep, stablecoin-backed capital base.
Nostalgic 90s Battling is SO BACK!
Hatch, Fight, Evolve, Earn!
Fast-Paced 1v1 PVP! Leaderboard Prizes and Rolling Jackpots!
Please note: Our tokenomics are designed to only release tokens with real player demand and backed by real player liquidity. The game can scale slowly or quickly and begins with 99% of tokens locked in escrow/auditable contracts (See Below!). The Circ. Supply is ALWAYS verifiable on our product page. Anyone can audit our contracts.
---------------------------------------------------------
🚀 ANTI-EXTRACTION TOKENOMICS ENGINE (100% PROGRAMMATIC)
---------------------------------------------------------
Mon Mon Monster completely eliminates standard chronological vesting. Zero team tokens are granted at launch. No growth = no tokens unlocked. Tokens are released by mints and player PVP.
All non-circulating reserves are locked on-chain via contract-codified gates:
• MilestoneEscrow Contract - 500M $MONSTR (Ecosystem 300M + Team 200M)
• Ecosystem: 10M liquid bootstrap float; the remaining 290M is sealed, released in 5M blocks - eligible only after 5,000 Orbs minted (adoption) and for each doubling of locked POL depth.
• Team: performance-gated, zero at launch:
* Tranche A (20M) - vesting begins only after 5,000 public Orb mints, then streams linearly over 180 days (~3.33M/month). Never a one-shot.
* Tranche B (180M) - a performance ladder: 15M earned per doubling of locked POL depth above a $25k baseline (12 rungs); each earned rung streams linearly over 180 days. Full team comp requires ~$102M of locked POL.
• Genesis Mint Buffer - 250M $MONSTR
The liquidity engine's fuel: paired into protocol-owned liquidity (LP locked forever) as players mint Orbs. Enters the market only through mints - never a discretionary team release. They release at a cadence matched with organic player traction.
• ExpansionReserve Contract - 250M $MONSTR
Gated by rigid, contract-enforced liquidity landmarks: $250k → 50M • $1M → 100M • $5M → 175M • $25M → 250M (cumulative locked-POL depth). Releasable only to the disclosed multisig, only up to what landmarks have earned. Whatever isn't reached within 3 years is PERMANENTLY BURNED → dead address; the only owner power is a forward-only community-vote extension).
All token releases and player incentives will be handled with care and in consideration of a healthy game and market.
---------------------------------------------------------
🔥 THE ASYMMETRIC MINT FLYWHEEL (10/30/60 ROUTER)
---------------------------------------------------------
Every single $5 USDC Orb mint splits capital programmatically inside the contract:
📈 30% INSTANT BUY PRESSURE: Market-buys $MONSTR straight from the public pool, creating a permanent green candle on every single mint.
💧 60% IMMUTABLE LP SUPPORT: Pairs automatically with token shortfalls drawn from the uncirculated Genesis Buffer and locks them as Protocol-Owned Liquidity forever.
⚙️ 10% INFRASTRUCTURE: Routes to the operational treasury to cover VRF fees and backend server relays.
Outside speculators can trade on the open market all they want, but they have absolutely zero code paths to drain this deep, stablecoin-backed capital base.
Security Scan
Automated scan — always DYOR.
AI Analysis
Mon Mon Monster (MONSTR) is a multiplayer arcade game on the Monad blockchain that pits players against each other in fast‑paced 1v1 battles, with a focus on monster evolution and token‑driven rewards. Its tokenomics tie the release of MONSTR to in‑game activity through a programmatic mint‑flywheel and performance‑gated escrow contracts, aiming to align supply with player demand. The project is in an early development stage and has not published external security audits.
Frequently Asked Questions
What is the market cap of MONSTR?
The market cap of Mon Mon Monster is $53.
What is the 24-hour trading volume for MONSTR?
The 24-hour trading volume for MONSTR is $1.7K.
What kind of gameplay experience does Mon Mon Monster offer?
It offers a retro‑inspired 90s arcade style where players hatch monsters, evolve them, and compete in 1v1 PvP matches. The game features leaderboards, rolling jackpots, and an emphasis on quick decision‑making.
How does the MONSTR token integrate with the game’s economy?
MONSTR is used to mint “Orbs” priced in USDC; each mint allocates a portion of the USDC to buy MONSTR on the open market, lock liquidity, and fund infrastructure. Token releases are programmed to occur only when players mint Orbs or meet specific on‑chain liquidity milestones, rather than through fixed vesting schedules.
What differentiates Mon Mon Monster’s token model from other play‑to‑earn games?
Unlike many projects that allocate large team pools at launch, Mon Mon Monster employs a zero‑team‑allocation approach at launch and ties all subsequent token unlocks to measurable player‑driven metrics such as minted Orbs and locked protocol‑owned liquidity. This “anti‑extraction” design is intended to reduce sell pressure and align token supply with actual in‑game demand.
Token Stats
Chain
Monad
Launch Date
Jun 17, 2026
Age
1mo
Total Supply
1,000,000,000
Native Price
0.0...0162 USDC
24h Txns
1
Holders
36
Contract
0x460a1f2ac46A36bb7bd74FB24c61a961d662789F
24h Sentiment
0 Buys (0%)
1 Sells (100%)
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